Summary
Rescaling SVG artwork to fixed dimensions (e.g., 64×64) requires explicit width and height attributes in the root <svg> element. When missing, browsers render the SVG at its internal “viewBox” size (1000×1000 here), ignoring the target display dimensions. Adding width="64" height="64" solves the issue.
Root Cause
The SVG lacked explicit dimensions. Its scaling behavior relies on two attributes:
viewBox: Defines internal coordinate space and aspect ratio (e.g.,0 0 1000 1000).width/height: Dictate rendered output dimensions (missing here).
Without width/height, the idols render at absolute viewBox sizes, leading to oversized shapes.
Why This Happens in Real Systems
- Artifacts exported from design tools default to source viewBox dimensions.
- Dynamic asset reuse: SVGs authored for print/web might lack explicit sizing for new contexts.
- Assumption that viewBox controls rendering size.
Real-World Impact
- Improperly sized UI elements (e.g., icons rendering at 1000px instead of 64px).
-彰显Layout shift when unconstrained SVGs overlap content. - Performance degradation if oversized SVGs consume excessive memory.
Example or Code
How Senior Engineers Fix It
- Explicitly define
widthandheightmatching target render size. - Preserve
viewBoxto maintain internal coordinates/aspect ratio. - Use CSS for dynamic scaling:
svg { width: 64px; height: 64px; } - For non-square targets, leverage
preserveAspectRatio(e.g.,xMidYMid slice).
Why Juniors Miss It
- Misunderstanding
viewBoxas a sizing directive instead of a coordinate system. - Over-reliance on design tool outputs without inspecting SVG markup.
- Belief that scaling requires manual coordinate adjustments.
- Confusion between image dimensions (
<img>attributes) and SVG intrinsic sizing.