Struggling to conceptualize Look At Matrix

Summary In 3D graphics, we typically move the world to the camera, not the camera to the world. The glm::lookAt function constructs a view matrix that transforms vertices from world space to camera space. To achieve this, the matrix must perform the inverse translation and rotation of the camera’s actual orientation. The confusion arises because … Read more

jitsi meet self hosted video is disabled to save bandwidth

Summary The issue described is not a bandwidth or CPU resource constraint, but rather a network transport failure causing UDP packet loss. The Jitsi Meet system interprets 4–18% packet loss as a degraded connection and proactively disables video streams to preserve the audio channel and session stability. The root cause lies in the VPS network … Read more

Should resume skills be stored as JSON, BLOB, or normalized tables for analytics and search performance?

Summary Technical Postmortem: Resume Skills Storage Architecture for Analytics and Search The central issue is a database schema anti-pattern where skills are stored as a BLOB (binary large object) in a MySQL user_data table. This approach fundamentally breaks analytics, search performance, and scalability. The root cause is treating semi-structured data (skills) as an opaque binary … Read more

How can I get historical pod start/end times and CPU/memory requests from Prometheus (OpenShift/kube-state-metrics)?

Summary This postmortem addresses a common operational gap: reconstructing historical pod lifecycles (start/end times) and resource requests in Kubernetes/OpenShift clusters using Prometheus and kube-state-metrics (KSM). The core issue is that while KSM provides real-time snapshots, historical queries for ephemeral resources require specific PromQL patterns and an understanding of metric cardinality lifecycles. The primary failure mode … Read more

How to get an software jobs in 2026

Summary A recent graduate from India, graduating in March 2026, is facing difficulties securing a software engineering job due to limited campus placement opportunities. The individual possesses a foundational technical stack including Linux, Python, SQL, Bash, AWS, Docker, and basic ML algorithms. The core issue is a lack of strategic direction on bridging the gap … Read more

BCH-ECC algorithm

Summary The core issue is a mismatch between the error locator polynomial roots and the actual byte/bit positions in the message buffer. The BCH decoder correctly identifies that errors occurred and how many, but the final step of applying corrections maps the calculated syndrome roots to the wrong indices in memory. This results in catastrophic … Read more

Flink and beam pipeline having duplicate messages in kafka consumer

Summary The issue described is a classic symptom of duplicate processing in Flink and Beam pipelines, specifically caused by non-deterministic logic during snapshotting. When a job restarts from a savepoint (snapshot), Flink restores its operator state, including the Kafka consumer offsets. However, if the application code contains non-deterministic operations (e.g., using random UUIDs, current timestamps, … Read more

Code for the balloon to pop properly after pin placement

Summary The provided code for a balloon-popping interaction fails to meet the grading requirements because the balloon’s visual design deviates from the expected specification. The immediate symptom is a visual mismatch and point deductions, identified by the autograder comparing the rendered output against a reference image. The functional logic for placing the pin and popping … Read more

How to achieve the following effect using SwiftUI?

Summary A user on Stack Overflow asked how to implement an irregular selection effect on a circular layout in SwiftUI, inspired by the Pieoneer app. The user had the circular layout working but was stuck on the interaction. As a senior engineer, I would typically address this in a technical postmortem to analyze the common … Read more

WebGL and playwright different output when using the built in browser

Summary A production WebGL application rendered correctly in standard Chromium but produced intermittent visual artifacts only when run inside the Playwright automation browser. The issue manifested as incorrect ID-based coloring, “garbage” values, or leftover pixels in instanced geometry (specifically spheres), while other geometries (quads) remained stable. The root cause was identified as a precision loss … Read more