Unity Android Build Crashes at Startup with a Weird Crash Report on Logcat [ 6.2 ]
Summary This incident involved a Unity Android build crashing immediately after the splash screen on subsequent launches. The crash only resolved temporarily when the app cache was cleared, and on some devices it never recovered. The logcat trace pointed directly into Mono’s Boehm garbage collector (libmonobdwgc-2.0.so), indicating a memory corruption or invalid GC state triggered … Read more