Can’t change sprite position in AnimationPlayer Godot
Summary In Godot 3.x/4.x, the Sprite2D/3D position property is not directly keyable in AnimationPlayer. Attempting to animate position on a Sprite node directly causes conflicts (e.g., snapping back to the initial key or being ignored). To animate a sprite’s transform, you must animate a parent Node2D (or Node3D) and keep the Sprite as a child … Read more